Filtered by vendor Adobe
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Filtered by product Shockwave Player
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Total
174 CVE
CVE | Vendors | Products | Updated | CVSS v3.1 |
---|---|---|---|---|
CVE-2011-2117 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2011-2114, CVE-2011-2124, CVE-2011-2127, and CVE-2011-2128. | ||||
CVE-2011-2118 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
The FLV ASSET Xtra component in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors, related to an "input validation vulnerability." | ||||
CVE-2011-2421 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Dirapi.dll in Adobe Shockwave Player before 11.6.1.629 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via a crafted .dir media file. | ||||
CVE-2010-2878 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
DIRAPIX.dll in Adobe Shockwave Player before 11.5.8.612 does not properly validate a value associated with a buffer seek for a Director movie, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. | ||||
CVE-2010-1282 | 3 Adobe, Apple, Microsoft | 3 Shockwave Player, Macos, Windows | 2025-04-11 | 6.5 Medium |
Adobe Shockwave Player before 11.5.7.609 allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted ATOM size in a .dir (aka Director) file. | ||||
CVE-2011-2420 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
CVE-2011-2126 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Buffer overflow in Adobe Shockwave Player before 11.6.0.626 allows attackers to execute arbitrary code via unspecified vectors. | ||||
CVE-2011-2422 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Textra.x32 in Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
CVE-2011-2423 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
msvcr90.dll in Adobe Shockwave Player before 11.6.1.629 allows remote attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
CVE-2011-2449 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
The TextXtra module in Adobe Shockwave Player before 11.6.3.633 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors. | ||||
CVE-2012-0757 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. | ||||
CVE-2012-0758 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Heap-based buffer overflow in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code via unspecified vectors. | ||||
CVE-2012-0759 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0771. | ||||
CVE-2012-0760 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. | ||||
CVE-2012-0762 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0763, CVE-2012-0764, and CVE-2012-0766. | ||||
CVE-2012-0766 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
The Shockwave 3D Asset component in Adobe Shockwave Player before 11.6.4.634 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-0757, CVE-2012-0760, CVE-2012-0761, CVE-2012-0762, CVE-2012-0763, and CVE-2012-0764. | ||||
CVE-2012-2029 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2030, CVE-2012-2031, CVE-2012-2032, and CVE-2012-2033. | ||||
CVE-2012-2030 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2029, CVE-2012-2031, CVE-2012-2032, and CVE-2012-2033. | ||||
CVE-2012-2031 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.6.5.635 allows attackers to execute arbitrary code or cause a denial of service (memory corruption) via unspecified vectors, a different vulnerability than CVE-2012-2029, CVE-2012-2030, CVE-2012-2032, and CVE-2012-2033. | ||||
CVE-2010-2876 | 1 Adobe | 1 Shockwave Player | 2025-04-11 | N/A |
Adobe Shockwave Player before 11.5.8.612 does not properly validate values associated with buffer-size calculation for a 0xFFFFFFF8 record in a (1) .dir or (2) .dcr Director movie, which allows remote attackers to cause a denial of service (heap memory corruption) or execute arbitrary code via a crafted movie. |